DroneSimulator/Assets/Scripts/Menu/Buttons/ButtonSetCalibration.cs

16 lines
383 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ButtonSetCalibration : MonoBehaviour
{
[SerializeField] private Calibration _calibration;
[SerializeField] private bool _isMax;
[SerializeField] private TypeValueJoystick direction;
public void OnClick()
{
_calibration.SetRange(_isMax, direction);
}
}