DroneSimulator/Assets/Scripts/Menu/ToggleDebugMode.cs

32 lines
535 B
C#

using UnityEngine;
using UnityEngine.UI;
[RequireComponent(typeof(Toggle))]
public class ToggleDebugMode : MonoBehaviour
{
private Toggle _toggle;
private void Awake()
{
_toggle = GetComponent<Toggle>();
ChangeWorkDebugMode();
}
public void OnClick()
{
ChangeWorkDebugMode();
}
private void ChangeWorkDebugMode()
{
if (_toggle.isOn)
{
DebugMode.OnMode();
}
else
{
DebugMode.OffMode();
}
}
}